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Gamify Instruction to Reduce Math Anxiety
and Improve Test Scores
Motivating Teens With Classroom Competitions

November 20, 2025

  1. Log into a Chromebook and complete WYAW from http://bit.ly/digilit

  2. Chrome Extensions: To continue our exploration of web 2.0 tools related to collections or suites of tools, let's look at tools you can embed in your Chrome browser. These are helper apps that you can add directly into your browser. Check some of these out by installing them into your Chrome browserYou must install the two required and one other that you choose and pin them to your browser bar.

    1. Go to the Chrome Web Store and search through the options. Find one you like.
    2. Click on the link to the extension
    3. Click the blue "Add to Chrome" button and then again the "Add extension"
    4. Manage your extensions using the icon in the top right corner
      manageextensionsinchrome
    5. Find your extension and choose to pin it so you can access from your browser bar


  3. BENEFITS OF GAME-BASED LEARNING & GAMIFICATION
    • Increases engagement and motivation:
      • Makes learning fun and interactive by using game mechanics like points, badges, and leaderboards.
      • Boosts confidence and intrinsic motivation.

    • Improves learning outcomes and retention:
      • Promotes active learning and helps students retain information.
      • Provides immediate feedback, allowing students to learn from mistakes.

    • Develops essential skills:
      • Encourages critical thinking and problem-solving .
      • Fosters collaboration and teamwork when students work together in a team.
      • Teaches a healthy approach to competition in a low-stakes way (gracious winner, being a good sport, it's OK not to win)

    • Supports personalized learning (individual games)
      • Allows students to learn at their own pace and focus on areas where they need improvement.
      • Helps students see their progress and set personal goals.
  4. Assessment and Games: Options with Technology: Some tools we've used....
    • Kahoot (formative assessment)
    • Padlet (diagnostic, formative,
    • Whiteboard.fi (online Whiteboards)
    • Flippity Games
    • Gathering data in Google Forms and viewing it in Google Sheets.
    • Using Google Forms as a quiz in Google Classroom
  5. OTHERS?

  6. Some additional tools to explore and create with that are game-based but may lend themselves to formative assessment.
    Wordwall
    https://wordwall.net/

    Famous People
    https://wordwall.net/resource/101587166/famous-people-past-simple-speaking

    Places in a City
    https://wordwall.net/resource/90902569/english/unit-8-places-in-a-city

    Prefixes and Suffixes
    https://wordwall.net/resource/85869573/ela/prefixes-and-suffixes

    Climate Change& Pollution
    https://wordwall.net/resource/78481213/sm3wb673

    Nutrition Vocabulary
    https://wordwall.net/resource/88725118/nutrition-vocabulary

    Benchmark Fractions, Decimals and Percents
    https://wordwall.net/resource/77801600/math/benchmark-fractions-decimals-and-percents


    Other Game Creation Tools Assessment-Focused
    Genially (Canva interface)
    https://genially.com/
    Example: Healthy Sorting
    That Quiz   With account - student data.https://www.thatquiz.org/
    Example: Fractions

    Factile (Jeopardy)
    https://www.playfactile.com/
    Example: K-1
    Wizer
    https://app.wizer.me/
    Example: Figurative language
    Slides with Friends
    https://slideswith.com/
    Example: Preview
    Wayground (formerly Quizizz)
    https://wayground.com/
    Example: Consitution
    Gimkit
    https://www.gimkit.com/
    Example: Solar System
     


STUDIO TIME

  1. Set up a free account with Wordwall and create a game that you could use in your classroom. Share it on Padlet so your peers can play and you can get points.
    https://padlet.com/wcudigilit/wordwall_MG_f25

  2. Explore the other tools in the table above to see if any might be useful in creating games for your students.

RESOURCES